Reagents

Mediums for extraction
Cost (s) / Purity
Spirit of Wood A colorless liquid, scented like a weak rum.
Destructively distilled from the wood of any tree.
The cheapest and easiest to obtain.
Less effective than Aqua Ragia, but only mildly poisonous.
1: 1s
2: 1t
3: 5t
Aqua Ragia An amber colored liquid, with a pungent cadaver scent.
It can be distilled from the resin of nearly any pine tree, though yields vary greatly between species.
The resin is collected by making shallow diagonal cuts, resembling the whiskers of a cat.
Moderate in both price and difficulty to make.
Very poisonous if mishandled, always impure.
2: 8s
3: 4t
4: 10t
Aqua Vitae A colorless liquid, scented like a strong alcohol.
Distilled most commonly from wine, but other drinking spirits may be used.
Finer spirits result in greater purity.
Expensive to begin with, but becomes dramatically moreso as purity increases.
The most effective solvent and the only one able to reach full purity.
Harmless when handled.
4: 20t
5: 50t
6: 100t
Aqua Fortis Used most readily for creating shock- and thermally- sensitive explosives.
Can be added to any alchemical mixture to create a blast effect.
As the pure version is too reactive and the impure version is just as effective, purity is no obstacle.
6: 50t
Spirit of Hartshorn Isolated from volcanic salts.
Will dissolve most metals to produce a conductive liquid.
6: 50t
Spirit of Salt Made by mixing Oil of Vitriol and table salt.
Treats leather, descales metal, and cleans mortar from brickwork.
Relatively safe to handle, despite its high acidity.
6: 3s
Oil of Vitriol Byproduct of burned oils.
An excellent solvent, but its high reactivity gives it a 5 in 6 chance to destroy whatever is dissolved within it.
6: 1s
Aqua Regia Alchemy's most prized achievement, a liquid that can dissolve gold.
Will also dissolve platinum, but much more slowly.
Does not dissolve other metals.
Made of 1 part Aqua Fortis to 3 parts Spirit of Salt.
Clear after mixing, but turns yellow, then orange, then red within seconds.
Decomposes and loses all effectiveness within an hour if not stored properly, or after a week in perfect conditions.
Any magical item dissolved this way produces a greater activator.
6: 100t

Reactants

Distillable flora
Cost (s)
Aconite, Flower [E] Poison, Save against Death with a benefit of 6 - X.
Aconite, Root [E] Flight, X turns
[E] Repel venemous creatures, werewolves, X turns
[E] Impede shapeshifting, X hours
[I] Advantage in any divination attempt, X'
Adder's Tongue, Leaves [E] Heal X HP
Adder's Tongue, Root [E] Charm, X days
[I] Charm, 1 day, X'
Allspice, Berries [I] Advantage on Cunning checks, X'
Allspice, Leaves [E] Advantage on all skill checks, X turns
[E] Add to any other elixir, (X * 10)% chance to double effect, destroys elixir otherwise
Althaea, Root [I] Dispel magic, X'
[I] Witchsight, X'
Amaranth, Flower [E] Speak with dead, X turns
[I] Pacify undead, X'
Amaranth, Seeds [E] Invisibility, X turns
Angelica, Root [E] Dispel curse, submerge object for 6 - X hours
[I] Dispel magic, X'
Basil, Leaves [E] Antivenom, apply to bite, X in 6 chance
[I] Attract arachnids, X'
Bay, Leaves [E] Dispel possession, X in 6 chance
[E] +X defense against lightning, 3 turns
Black Hellebore† [E] Animate dead, X turns
[E] Advantage on Discreet checks, X turns
Bloodroot, Root [E] Reflecting pool, X turns
Must have an object belonging to the person dissolved within it
Pour onto a surface for viewing, do not drink
Bog Myrtle† [E] Clairvoyance, X', 1 turn
[S] Repel insects, pests, parasites, X turns
Burning Bush† [E] Cure poison, X in 6 chance
[E] +X defense against fire, 3 turns
Calabar Bean, Seed [E] Detect distortion, X days
Liquid itself emits a soft yellow light, do not drink
Calendula, Leaves [E] Advantage on Persuasive checks if used as perfume, X turns
Calendula, Flowers [E] True sight for X turns against deception, invisibility, illusion
Calotropis, Flowers [I] Charm snakes and reptiles, X'
Calotropis, Root [I] Cure/prevent paralysis, X'
Catnip‡ [E] Sleep, X turns
[E] Polymorph, feline, X turns
[I] Charm felines, X'
Cedar, Bark [I] Turn undead, X'
Chamomile, Flowers [E] Sleep, X turns
[S] Merchant affinity, (X * 2)% discount when haggling, 1 day
Chrysanthemum, Flowers [E] Close portal, X turns
Pour onto surface, do not drink
Cinnamon
Clove
Clover
Coltsfoot
Comfrey
Dandelion
Deadly
Dogwood
Dragon
Edelweiss
Elder
Fern
Foxglove
Frankincense
Fumitory
Galbanum
Garlic
Geranium
Ginger
Ginseng
Hawkweed
Hawthorn
Heal
Heather
Hemlock
holly
Horsetail
Ivy
Juniper
Knotgrass
Lady
Lavendar
Lemon
Life
Lily
Linden
Lotus
Lucky
Mandrake
Mint
Mistletoe
Moonwort
Mugwort
Mullein
Myrrh
Nettle
Oak
Oregano
Parsley
Peony
Pine
Plantain
Pomegranate
Poppy
Primrose
Purslane
Raspberry
Razkovniche
Rose
Rosemary
Rowan
Rue
Sage
Sandalwood
Skullcap
Snapdragon
Star
Strychnine
Sunflower
Sweetgrass
Thistle
Thyme
Vervain
Willow
Witch
Woad
Wormwood
Yarrow
Yew

† Entire plant must be harvested
‡ Above ground portion of plant must be harvested
E: Elixir, I: Incense, S: Soap